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Halo ce the library
Halo ce the library












We took this opportunity to re-light the level, so stuff with the textures, and some of the effects to make it much more navigable.” It had this big pillar in the center which was put in, again, to occlude objects so you don't have to draw every enemy in the game. O'Connor added, "'The Library' is another good example. The developer says that there are also more changes mode, all of them set to make the game world look better and make the game easier to understand for first time players. But one of the realities is that yes, the fog was there for all those reasons, but it was also in there as a performance saver, as fog used to be.” Speaking to Gamasutra during PAX Prime Frank O'Connor, who is one of the leaders of 343 Industries, has stated, “For example, '343 Guilty Spark' had a lot of fog, and people associate that fog with broodiness, mood, terror as the Flood came out.

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We already know that Halo: Combat Evolved Anniversary is set to offer support for stereoscopic 3D technology but it seems that the developers at 343 Industries and Saber Interactive are also changing some of the graphics of the game in order to improve the overall gameplay experience.














Halo ce the library